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Geeks Squad Server Rules

5 хв на читання
63 переглядів
29.08.2025

Welcome to the Geeks Squad Server.

Geeks Squad Server Rules EN: https://geeks-squad.com.ua/geeks-squad-server-rules
Our official website: https://geeks-squad.com.ua
Join our Discord: https://dsc.gg/geeks-squad
Buy VIP: https://wl.geeks-squad.com.ua/

Server Commands:

  • !admin — send a message to the server admins.

  • !discord — our Discord server.

  • !skipmap — change the map.

  • !online — check how many hours you have played on the server.

  • !mss stats — player statistics.


1. General Rules

1.1. The player’s nickname must be readable and adequate (no Chinese characters, etc.), without insults or obscene language.
1.2. Insults and provocations towards players and administration are prohibited, as well as arguments with the administration.
1.3. Any manifestations of racism, Nazism, fascism, communism, sexism, xenophobia, antisemitism are prohibited, regardless of circumstances or form of expression.
1.4. Griefing is prohibited (teamkilling, destroying HABs/FOBs/vehicles, or taking actions that may harm the team, etc.), except in situations where it is necessary and does not harm the game.
1.5. Taking vehicles from other squads or occupying active slots without the owner’s permission is prohibited.
1.6. Cheating, exploiting bugs, stream sniping, and any other actions that provide an unfair advantage are prohibited.
1.7. Making noise with your microphone or soundpad during voting/planning stages is prohibited.
1.8. Using existing clan tags without clan permission or impersonating an administrator is prohibited.
1.9. Advertising is prohibited (exception: your own YouTube/Twitch, etc.).

The administration has the right to move players between teams to maintain balance.


2. Squad Leader Rules

2.1. The squad leader must follow the Commander (CMD).
2.2. Squad names that include obscene language or fall under rule 1.3 are prohibited. The squad name must be neutral and not create negative associations.
2.3. The squad leader must have the SL role and must use a microphone to communicate with other squad leaders.
2.4. The squad leader has the right to remove anyone from the squad at any time and demand that squad members take certain roles.
2.5. Creating a squad without the intention of leading it is prohibited. Passing the SL role without prior agreement is also prohibited.
2.6. FOBs (field fortifications) must not be placed closer than 400 meters from the friendly main base.
Exception: if the first capture point is located closer than 400 meters to your main.


3. Vehicle Claim Rules

3.1. Claiming a vehicle that requires the driver/crewman/pilot role, as well as self-propelled mortars, artillery, and AA guns (except SPG and AT-vehicles), is done by creating a squad with the correct full and short name that identifies the vehicle.
If the name is incorrect (missing punctuation, typos), the claim is INVALID.
The name must exactly match the vehicle’s name in the in-game vehicle list. Short names are allowed only for one specific vehicle revision. Use the first word of the vehicle’s name (e.g., “M1128”).
Separators such as hyphens or underscores are allowed.

3.2. The right to claim a vehicle goes to the squad that first created a correctly named squad (rule 3.1). If multiple vehicles exist on the layer and multiple squads claim them, priority is given to the squad created earlier.
3.3. Every vehicle squad must have two crewmen per vehicle, except for TOS, M109, Ural-375D, ZU-23-2, M1064A3, BM-21 Grad, M142, UB-32 technicals, and helicopters. If one crewman dies, the vehicle must return to the nearest spawn to replenish the crew.
3.4. The maximum number of players in a vehicle squad is 4.
3.5. If a vehicle sits unused at main for more than 5 minutes, other squads may take it following the above rules.
3.6. Vehicle squads cannot take the Commander (CMD) role.
3.7. Creating a “Infantry + Vehicle” squad (e.g., BTR, LAV) is allowed, and the SL may be in the crew. Tanks and helicopters must remain in separate squads. The squad name must contain the word “Infantry” followed by the vehicle name according to rule 3.1. Such squads are not restricted by rules 3.4.
3.8. Vehicle squads, including “Infantry + Vehicle,” are prohibited from using special kits (sniper, HMG, sapper, tandem, etc.).


4. Main Camp Rules

4.1. Camping near the enemy main is prohibited, except when fighting for an active capture point close to main.
Infantry must act on active/future objectives. Ignoring objectives is considered griefing.
4.2. A group of up to 5 players may only destroy active enemy vehicles near main.
After destroying the target, they must immediately retreat — otherwise, it is considered main camping.
4.3. Any engagement with enemies entering or leaving main is considered main camping.
4.4. Heavy vehicles (tanks, BTRs, IFVs, ATs, SPGs) are prohibited from approaching or firing towards main, and from damaging vehicles leaving main.
Exception: standard map positions (e.g., mountain on Skorpo, Al Basrah, hangars on Talil) are not considered main camping.
4.5. At least one exit from main must remain free — blocking the gate road or holding the first major intersections under fire is prohibited, except when fighting for an active point near main.

The final decision on main camping is made by the administrator. We cannot describe all situations, so some decisions are made on the spot.